E-Proceedings and E-Souvenir available in the respective tab.

Sub-Themes

1. Library Software Technologies: How effectively Library software can be designed for the new digital communities with new digital interface using various innovative technologies to connect the right users to the right resources using the right technologies -  To deliver the service to remote user’s desktops, tablets, mobiles, e-mail and SMS either from the library or cloud - Keep track of what resources the users search, access and borrow - Designing innovative Library services using new technologies to provide Auto-alert services - SDI and CAS  to enhance the usage of library resources

2. Connecting users through Mobile Technologies: To access the entire library resource and avail the service offered by the library through a mobile app and also connect the library resources, staff to the users

3. Connecting users through AI Technologies: Chat-GPT, Generative AI, Chatbot- and other AI tools - Tracking Library users visits - When users borrows resources - Peak and Non-peak hours - What they borrow, etc

4. Search Engine Technologies: SEO - How to retrieve the required resources using the right search engine

5. Websites: Designing dynamic and interactive websites to connect the users and open-source courses and resources and answers user queries using chatbots and also open-source courses and resources

6. API (Application Programming Interface) Technologies: How to use & integrate API and other related technologies to retrieve remote resources from open and other resources from various publishers’ portals - How to connect databases, Open-source tools and HW devices using API for library applications 

7. RFID Technologies: Implementation of RFID technologies - Staff station- Self-Checking Kiosk- Drop box - Smart Card - Biometrics and other devices to help the library users to borrow library resources

8. Innovative Technologies to connect the users and resources such as: AR (Augmented Reality) - Robotics -  Drones - GPS -  IoT  - Blockchain - Cloud  - QR Codes, Voice integration,  Digital Lending, etc

9. Conducting research studies:  to measure the utilization of Library Resources - Usage of Library facilities - What users want and expect from Library - Library visits - AI based research studies for predictive analysis - Data Analytics, etc

10. Digital User Interfaces for easy access and navigation to various print and digital resources for the users

11. Designing new Marketing strategies and techniques to market the Library products and services using new technologies to maximize the library resource utilization:  Orientation programmes - Information Literacy Programmes - Social Medias- Facebook- Twitter- Instagram, etc - Virtual Tour - Digital Interface

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